Push
Move with Arrow keys/WASD. One character can only move up and down, the onther from left to right. Let the characters help each other to both reach the finish. Reset the level with R.
Made in a short time by Jael137 for the Unidos Game jam.
The theme of this jam was: Supporting Others. I incorporated this in the game by needing all characters to push each other in order to reach the finish.
V1.1 - added a few new levels with a new mechanic: Doors and buttons
Comments
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Nice! Only it is difficult for me to see if I lined up the 'players' right. Would be better if they move always in exact same step size. Love to see more of this!
this was fun! I had to think kinda sideways which i like
The idea of the game is interesting and fun, the puzzles are well done, when I finished I felt smart, because the puzzles are not obvious and they are not very difficult, it has a pleasant difficulty, when implementing a new challenge, like the boxes or the 2 horizontal characters is presented in a way that the player can learn without making mistakes or without feeling frustrated, there are some problems, like when I go to restart the level, the music doesn't stop playing and another one plays, but the music that was playing continues and the music is played again generating a song on top of another (press R every 1 second, which you will see), and I can't say if I reached the end, because after finishing the level that adds another horizontal player, I'll stop at a screen black, in case this is the end, you could put something saying that it's the end of the game like "Thanks for playing", because whoever plays it may think it bugged the first time, this game is very good, I just found it a little short, but as it's gamejam i understand, 3d art is simple yes, but it is practical and beautiful, the music is also good, congratulations on the game.(Sorry if my English is bad, I'm Brazilian and I'm not fluent in English, so I'm using google translator)
Thanks so much for playing. The music-bug is a good one, thanks for pointing that out. About the ending, I had made the ending screen and one extra level, but completely forgot to add it to the level sequence. My faults thanks for pointing it out.
Thank you for the review and constructive feedback!
edit: Fixed both things